The Rip Report · RipIndex

The Rip Report

Week of August 24, 2026
How this is measured ↗

Pulls are read from each site's public feed or the chain, valued at each site's own price. Cash-back is realized — what real opens actually paid at each site's own buyback, over the trailing 7 days — never theoretical EV. Never referral-ranked. Wallets shown are public on-chain data, truncated. Read the full methodology.

Almost every pack on every site we track is −EV over the long run — and when our data says one isn't, we show that too. What changes week to week is where the money actually went, who got cooked, and who hit. Here's the tape.

-5.0% Across every site we measure, players got back 5.0% less than they paid — the house edge, in one number.
344,910 pulls read across Collector Crypt, Phygitals, Courtyard, GachaPull, Monster · trailing 7 days
MYTH-BUST

Someone just ripped the chase card. Are you opening into a looted machine?

We followed 19,052 big hits to see what the next opener actually inherited.

Watching somebody pull the chase card creates the opposite of a hot hand. The best card is gone, the machine looks looted, and opening next feels like volunteering to clean up what is left. That fear only makes sense if one big hit leaves the pool meaningfully poorer for the people behind it.

We found 19,052 big hits — a top-tier card or one worth at least four times the pack price — and looked for trustworthy pool readings immediately before and after each one. We could bracket 16,999 of them. The other 2,053 did not have acceptable readings on both sides, so they are not smuggled into the result.

The median immediate change in pool value was 0%. Pools did sometimes thin; where the measured value actually dipped, the pool's measured value was back to its pre-hit level in a median 3.56 minutes. That is value recovery, not a verified inventory addition.

Then we checked the part a player feels: the next hour of pulls, adjusted so the after-hit group and a disjoint baseline had the same machine mix. Baseline pulls were not within an hour after any earlier big hit on that machine. Value returned per dollar of pack cost was 1.0818× after a hit versus 1.0694× at baseline. Top-tier rates were 1.127% versus 1.091%. The direct-standardized value contrast was +0.0124× after minus baseline: the point estimate leans a hair richer. Under the conservative dependence-aware accounting, clustered by UTC ISO week, its 95% interval runs from −0.0018× to +0.0265× and crosses zero. The difference is indistinguishable from zero.

This is not a claim that a finite pool never thins. It is the narrower finding the data earns: we found no evidence the next hour is poorer, nothing stronger. The fractional lean is not a reason to chase hits either. The same −EV math is waiting either way.

Method and numbers: analysis/report_stories_202608/NUMBERS.md, Measurement B; machine-readable values in analysis/report_stories_202608/numbers.json, measurement_b.primary. Pool readings had to bracket the hit within five minutes without crossing a data gap; next-hour outcomes are direct-standardized to the disjoint baseline machine mix; the ledger reports both the pull-level interval and the conservative dependence-aware bound, clustered by UTC ISO week because one hit's exposure label spans many subsequent pulls.

Biggest hits of the week

$250,000 50× the pack
2011 #SL7 Lugia-Holo PSA 10
Collector Crypt
$105,000 21× the pack
2003 #146 Charizard-Holo PSA 10
Collector Crypt
$75,000 15× the pack
2019 #397 Full Art/Lillie PSA 10
Collector Crypt
$65,000 13× the pack
1998 #129 Magikarp P BGS 9
Collector Crypt
$57,000 11.4× the pack
2001 #13 Umbreon CGC 10 pristine
Collector Crypt
$52,000 20.8× the pack
2003 #149 HO-Oh-Holo PSA 10
Collector Crypt
$49,000 9.8× the pack
1996 #6 Charizard-Holo PSA 8
Collector Crypt
$47,500 19× the pack
2007 #102 Vaporeon �?? CGC 10 pristine
Collector Crypt

Best & worst packs

Least-bad this week

Soccer $100 PackCollector Crypt · $100 · n=298
+31.1%realized
One Piece Emperor PackCollector Crypt · $1,000 · n=931
+3.0%realized
OutlawMonster · $500 · n=511
-1.3%realized
Legend Pack · One PiecePhygitals · $250 · n=323
-1.9%realized
Platinum Pack · PokémonPhygitals · $500 · n=455
-2.9%realized

Roughest this week

Sealed Pokémon BoosterCourtyard · $15 · n=22,635
-21.6%realized
Pokémon Master PackCourtyard · $100 · n=5,095
-18.9%realized
One Piece OP16 JP RipGachaPull · $2 · n=896
-18.8%realized
Sealed Pokémon BoosterCourtyard · $25 · n=45,413
-17.6%realized
Pokémon Cursed Cards PackGachaPull · $67 · n=295
-17.1%realized

Smallest buy, biggest multiple

Best value-to-cost hits of the week
2018 Pokemon Sun and Moon Promo Munch A Retrospective Japanese Psyduck #286 PSA 10 Phygitals
201.6× $10,081 on $50
2019 Pokemon Sun and Moon Black Star Promo Tag Team Tins Pikachu/Zekrom Gx #SM168 PSA 10 Phygitals
137.5× $3,437 on $25
Storm Emeralda Box GachaPull
123.3× $185 on $2
Storm Emeralda Box GachaPull
123.3× $185 on $2
2015 Rage of the Broken Heavens - Xy9 Japanese 1st Edition Gyarados Ex #89 PSA 10 Phygitals
120.5× $3,013 on $25

Who ripped the most

Highest-volume wallets this week · public on-chain data, truncated
Ex5F…LtBU Collector Crypt
3,721 pulls $360,050 spent
Ggrk…VDFx Collector Crypt
3,075 pulls $78,325 spent
AT1i…47ea Collector Crypt
2,632 pulls $1,100,950 spent
DXPK…7icP Collector Crypt
2,370 pulls $120,650 spent
EbyY…4xBV Phygitals
1,863 pulls $3,245? spent

Price & odds movers

Changes we caught across the packs we watch
One Piece Diamond Pack Courtyard
price $800 → $1,000
Pokémon Mythic Pack Courtyard
price $4,500 → $5,000
Pokémon Legend Pack Courtyard
price $2,000 → $2,500
One Piece Diamond Pack Courtyard
price $1,000 → $800
Pokémon Legend Pack Courtyard
price $2,500 → $2,000
Pokémon Mythic Pack Courtyard
price $5,000 → $4,500
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Past issues

Every prior week, frozen as published